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Describing a method-triggered Finite Statemachine, i.e., incoming events are simple method calls.
Some Statemachines do not need asynchronous event-handling. The "events" are simple method calls to the machine.
(see StateMachine, excluding the relation activeObject )
(see StateMachine )
Additional: The macro activeObject is not needed here.
No method establish needs to be generated. The method dispatch will be redefined for handling methods instead events.